Pages: 1 2 3 4 5 6 7 8 9 [10] 20 30 40 50 60 70 80 90 |
181. Corp Standings - suggested overhaul - in Player Features and Ideas Discussion [original thread]
From a real world business/government perspective that makes sense and a good idea. I can see two modifications. 1) if a member has really bad standing (greater then -5) as that would ring alarm bells with the government.So this should count aga...
- by shady trader - at 2011.05.06 13:10:00
|
182. Sorting items on the meta-level - in Player Features and Ideas Discussion [original thread]
Already in game and has been for months. switch to list view and look at columns (not sure if you have to add it) so you can do the sort. There is a more detailed instructions if you search for other resent posts asking for this. Macrointel, th...
- by shady trader - at 2011.05.05 11:02:00
|
183. And old idea.... must be... pros and cons? - in Player Features and Ideas Discussion [original thread]
This idea gets suggested every few weeks. Most borders between two countries in cold war tend to have a lot of security to stop spy, smuggling and attacks. I believe that CCP tried something similar at the start of the game when hisec did not ex...
- by shady trader - at 2011.05.05 10:59:00
|
184. Eve Taxi - in EVE General Discussion [original thread]
The basic idea has been suggested before. CCP tried to this with Titans but found that the code was not compatible with the database. Have a look in the features and idea's forum, there is a old thread were a Dev explains the problem. Macrointel...
- by shady trader - at 2011.05.03 22:05:00
|
185. New station service: Paint Job - in Player Features and Ideas Discussion [original thread]
check the commonly proposed idea's thread or the thread about this form 2 days ago. CCP have said no in the past, they are considering corp logo's and depending how that turns out, they may reconsider painting your ship. Macrointel, the place wer...
- by shady trader - at 2011.05.03 21:23:00
|
186. A brilliant game changing idea - [distress beacons] - in Player Features and Ideas Discussion [original thread]
Do a search for distress beacons, it gets suggested and shot down about every three months. Macrointel, the place were the nature order of the universe does not hold sway. Pirates and ore thief's are congratulated by carebears for the actions.
- by shady trader - at 2011.05.03 21:20:00
|
187. Cut lag, remove module cycles / compress weapon cycles. - in Player Features and Ideas Discussion [original thread]
Idea 2 will not work. While the damage over time is the same. it would act as a massive Alpha strike,that will be very effective at swamping active tanks give you are hitting them once with 10's the normal damage. This would mean that large duffe...
- by shady trader - at 2011.05.02 10:08:00
|
188. new t-shirt designs - in Player Features and Ideas Discussion [original thread]
If memory serves you can go direct to (Jink?) the tee shirt provider and create a custom one. You can either make it a private or public, if public other players can buy it. That CCP have done it stock the most popular based on sales of the ones ...
- by shady trader - at 2011.05.02 10:05:00
|
189. Ideas for new ship types - in Player Features and Ideas Discussion [original thread]
In the old days before CCP re did drones, you could fly drone centric ships (Vextor and Domi) with 15 drones (5 for scout, five for drone interfacing and five for ship) if you had the relevant skills at level 5. CCP changed this (The only excepti...
- by shady trader - at 2011.04.30 22:29:00
|
190. Bots and Character Transfers - in Player Features and Ideas Discussion [original thread]
Originally by: DetKhord Saisio Yes, supported. Maybe also use IP ban for the original user of the macro/bot? Buying/trading/etc a new account would not allow them to continue their illicit activities. I do like that last part... probation....
- by shady trader - at 2011.04.30 22:24:00
|
191. cockpit/joystick - in Player Features and Ideas Discussion [original thread]
Have a look in the commonly proposed idea's thread for Joystick control and why we are unlikely to ever see it. Also read the back story of the Jove wet grave for why there is not a cockpit. Macrointel, the place were the nature order of the unive...
- by shady trader - at 2011.04.30 13:20:00
|
192. Advantages of Stereoscopic 3D - in Player Features and Ideas Discussion [original thread]
This basic idea has been suggested and discussed a number of times. Basically there does not seam to be that much interest. Also there are a number of health issues* with long term 3D vision systems, give that most eve players spend several hours ...
- by shady trader - at 2011.04.29 12:58:00
|
193. Eve with a joystick, is it agains EULA? - in EVE General Discussion [original thread]
Normally if there is a question about if CCP will allow something under the EULA it recommended that you file a partition and ask. However there was a thread in the mast couple of months discussing the something similar so it may be worth using ...
- by shady trader - at 2011.04.27 20:32:00
|
194. With Incarna, piggy back jumping and walking in other ships? - in Player Features and Ideas Discussion [original thread]
Been suggested before. CCP even tried it as part of there plans for Titans before they were releases. Let us just say that there is know a restraining order against this code coming any where near the database. Macrointel, the place were the natu...
- by shady trader - at 2011.04.21 19:41:00
|
195. Incarna station pvp - in Player Features and Ideas Discussion [original thread]
Wall of text strikes you for a eye wrecking hit. Macrointel, the place were the nature order of the universe does not hold sway. Pirates and ore thief's are congratulated by carebears for the actions.
- by shady trader - at 2011.04.18 18:10:00
|
196. [Idea] Motherships, and what the Name should imply - in Player Features and Ideas Discussion [original thread]
The idea of docking with a cap ship has been suggested before, it was even going to be the core of Titans the ability to dock with it. When CCP tried to implement it they found its not compatibility with the way the database works. The only work...
- by shady trader - at 2011.04.17 09:17:00
|
197. Recruiting crew in stations - in Player Features and Ideas Discussion [original thread]
have a look in the commonly proposed idea's thread. The idea of ships crews having an effect on ship performance gets suggested about twice a week. Macrointel, the place were the nature order of the universe does not hold sway. Pirates and ore thi...
- by shady trader - at 2011.04.14 20:12:00
|
198. Detecting Bots - in Player Features and Ideas Discussion [original thread]
Originally by: clavo oxidado Possible way would be to use a system similar to the anti-spam techniques that most posting sites use. eg type the characters displayed in an image. Users that dont respond should be automatically logged off....
- by shady trader - at 2011.04.14 20:10:00
|
199. VR Training Grounds - in Player Features and Ideas Discussion [original thread]
Try a search, this idea comes up at least once a week. The last thread was less then a day old. CCP even tried to introduce it. The eve server is to hard core and rejected the code. Basically you are describing sisi other then the fact CCP updat...
- by shady trader - at 2011.04.12 21:21:00
|
200. Pause/Resume/Hash Check for Client Download - in Player Features and Ideas Discussion [original thread]
This has been asked for of an on for a number of years. As for a torrent, I believe that they used to have one but discontinued it due to lack of interest. However sometimes they do endorse a player set up torrent. Macrointel, the place were th...
- by shady trader - at 2011.04.12 21:16:00
|
Pages: 1 2 3 4 5 6 7 8 9 [10] 20 30 40 50 60 70 80 90 |
First page | Previous page | Next page | Last page |